"Jin isn't sympathetic or interesting enough to care about. He, like others, enjoyed the fluid combat and landscapes, but the tedious missions and an uninspired protagonist (as he described them) are not selling points. Kotaku doesn't give review scores, but writer Ian Walker has plenty to say about the game. "The biggest camera issues regularly arise when fighting in tight spaces indoors, or in cluttered areas like enemy encampments (of which there are many) where tents, fences, crates, and other such environmental objects exist," writes Tran. However, Tran says the open-world structure of Ghost of Tsushima often feels "dull" and the camera positioning and environmental objects can make battles tougher than they should be. Like the other two outlets, GameSpot's Edmond Tran praises the game's open-world environment and stylish combat. GameSpot gave Ghost of Tsushima a solid 7 out of 10 score. Read IGN's full review of Ghost of Tsushima, here. He also noted that the ability of the main protagonist to learn and change his fighting style at the push of a button prevents the combat from becoming stale. " Ghost of Tsushima's combat is like a witches' brew made with bits of the Batman Arkham series, the pre- Origins Assassin's Creeds, Sekiro: Shadows Die Twice, and the entire library of Kurosawa films," Mitchell Saltzman wrote. IGN gave Ghost of Tsushima an impressive score of 9.0 out of 10, giving positive marks for the soundtrack, gorgeous visuals and especially the combat. Read Game Informer's review of Ghost of Tsushima here. Deep, rewarding, and hard to put down," writes Matt Miller. "At turns both melancholy and thrilling, Ghost of Tsushima is the open-world action formula at its most mature and immersive. Game Informer gives Sucker Punch's latest title a 9.5 out of 10, citing its soundtrack, the beautiful environments and somber story as a must-have for PS4 owners.
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